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1. Suggestion for a new form of hybrid PvE/PvP content: Distress Calls - in Player Features and Ideas Discussion [original thread]
Better than ghost sites.
- by El Jin'meiko - at 2013.11.13 09:50:00
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2. Adding Pirate Faction Warfare to Faction Warfare - in Player Features and Ideas Discussion [original thread]
+1 long overdue I'm sure that lore states serpentis and angels work together, im pretty sure no one really likes sanshas or bloodraiders and the guristas seem to be on their own, in a way serpentis, guristas and angels are criminal groups whereas...
- by El Jin'meiko - at 2013.11.12 15:07:00
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3. How to make high sec suicide ganking more difficult - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: El Jin'meiko wrote: As for the suggestion of fitting ships properly, I'll consider that should I ever decide to buy a freighter :P Good to know you'll still be in gank worthy fits for missions and mining. I hope gank...
- by El Jin'meiko - at 2013.11.11 20:05:00
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4. How to make high sec suicide ganking more difficult - in Player Features and Ideas Discussion [original thread]
Pathetic? I hardly find it pathetic that someone wants to post a thread on improving the criminal system of New Eden, even if I disliked the original idea I still wouldnt call it pathetic. Strange how people use these forums to flame other peoples...
- by El Jin'meiko - at 2013.11.11 12:37:00
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5. How to make high sec suicide ganking more difficult - in Player Features and Ideas Discussion [original thread]
Hesod Adee wrote: Why do you think ganking is a problem worth doing something about ? That is the biggest problem I have with this thread. The people who want change are assuming that ganking is a problem, without stating why. El Jin'meiko w...
- by El Jin'meiko - at 2013.11.11 09:41:00
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6. Drone Gate - in Player Features and Ideas Discussion [original thread]
Isn't there some lore type aspect of sleepers somehow communicating with rogue drones and possibly sansha through implants? Btw nice idea +1 Theoretically any NPC organization could take the 'drone' spot, I do wish they'd end the sansha incursion...
- by El Jin'meiko - at 2013.11.11 00:58:00
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7. Trade Hub stations as actual trade hubs, more exits, renames (even model changes?) - in Player Features and Ideas Discussion [original thread]
Modular NPC station, do I have to say more? you dock at port one you use the port one insta you saved. Modular content is the marvel of the new age.
- by El Jin'meiko - at 2013.11.11 00:44:00
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8. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Create well thought out dynamic content and events.
- by El Jin'meiko - at 2013.11.11 00:37:00
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9. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
I rather like the way you say you don't have time to implement the changes while posting what I can only assume are the finished retextures (call it what they are). Does this mean that between this post and the release date you honestly can't take...
- by El Jin'meiko - at 2013.11.11 00:19:00
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10. How to make high sec suicide ganking more difficult - in Player Features and Ideas Discussion [original thread]
My own ideas would be: A new type of local security status where extremely persistent offenders are rewarded with a permanent criminal tag in area of crimes, Penalties could be: -1 = Upon entering said constellation/region the 'perp' will re...
- by El Jin'meiko - at 2013.11.11 00:12:00
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11. Add a new class of capital on top of the Titan and Super Carrier - in Player Features and Ideas Discussion [original thread]
Tech 3 Battleships and Tech 2 Dreads and Carriers would be nice, but with so much isk in the players hands well when would they get used except to gank people?
- by El Jin'meiko - at 2013.11.03 18:32:00
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12. Pirate AI behavioural discussion, for programmer types. - in Player Features and Ideas Discussion [original thread]
I find the community on the whole seem to lack enough imagination into how these things can be implimented through sliding scales, the majority will say "this will make missions harder for everyone" without even considering the implications of new...
- by El Jin'meiko - at 2013.11.03 18:11:00
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13. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Sergeant Acht Scultz wrote: Marauders need to fit in the spirit of HARD HITTING BEASTS you don't want to cross on your way, change the salvaging ability to EWAR racial, adding an extra hard point slot, eventually (why not? heh?) give them a sp...
- by El Jin'meiko - at 2013.07.02 19:07:00
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14. More NPC's - in Player Features and Ideas Discussion [original thread]
+1 Would be great to see some of these things in eve, as well as a bigger galaxy
- by El Jin'meiko - at 2013.07.02 18:55:00
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